Diana

Diana

Scorn of the Moon

FighterAssassin

Resource: Mana

Bearing her crescent moonblade, Diana fights as a warrior of the Lunari—a faith all but quashed in the lands around Mount Targon. Clad in shimmering armor the color of winter snow at night, she is a living embodiment of the silver moon's power. Imbued with the essence of an Aspect from beyond Targon's towering summit, Diana is no longer wholly human, and struggles to understand her power and purpose in this world.

Abilities

PMoonsilver Blade

Moonsilver Blade

Every third strike cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains Attack Speed for 5 seconds.

QCrescent Strike

Crescent Strike

Unleashes a bolt of lunar energy in an arc dealing magic damage. Afflicts enemies struck with Moonlight, revealing them if they are not stealthed for 3 seconds.

WPale Cascade

Pale Cascade

Diana creates three orbiting spheres that detonate on contact with enemies to deal damage in an area. She also gains a temporary shield that absorbs damage. If her third sphere detonates, the shield gains additional strength.

ELunar Rush

Lunar Rush

Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing magic damage. Lunar Rush has no cooldown when used to dash to an enemy afflicted with Moonlight. All other enemies will have the Moonlight debuff removed regardless of whether they were the target of Lunar Rush.

RMoonfall

Moonfall

Diana reveals and draws in all nearby enemies and slows them. If Diana pulls in one or more enemy champions, the moonlight crashes down onto her after a short delay, dealing magic damage in an area around her, increased for each target beyond the first pulled.

Base Stats

Health640+109 / lvl
Mana375+25 / lvl
Move Speed345
Armor31+4.3 / lvl
Magic Resist32+2.05 / lvl
Attack Range150
Attack Damage57+0 / lvl
Attack Speed0.63
HP Regen6.50+0.85 / lvl
defaultDianaDEFAULT
Dark Valkyrie DianaDark Valkyrie Diana
Lunar Goddess DianaLunar Goddess Diana
Infernal DianaInfernal Diana
Blood Moon DianaBlood Moon Diana
Dark Waters DianaDark Waters Diana
Dragonslayer DianaDragonslayer Diana
Battle Queen DianaBattle Queen Diana
Prestige Battle Queen DianaPrestige Battle Queen Diana
Sentinel DianaSentinel Diana
Firecracker DianaFirecracker Diana
Winterblessed DianaWinterblessed Diana
Heavenscale DianaHeavenscale Diana
Dark Cosmic DianaDark Cosmic Diana
Prestige Dark Cosmic DianaPrestige Dark Cosmic Diana
Eternal Aspect DianaEternal Aspect Diana
Eclipse Eternal Aspect DianaEclipse Eternal Aspect Diana

Strong Against

ZedZed
TalonTalon
AhriAhri

Weak Against

GalioGalio
LissandraLissandra
MalzaharMalzahar

How to counter Diana

Dodge Crescent Strike, or move to safety if you are affected by Moonlight.
Pale Cascade orbs only last a few seconds. Avoid Diana and engage her after the shield dissipates.
Diana can play very aggressively if she uses Lunar Rush without Moonlight, but you can punish her by slowing or stunning her when she has no way to get back into position.

Playing as Diana

Landing Crescent Strike is critically important, but don't be afraid to miss. The cooldown is short and the mana cost is low.
Consider when to cast Lunar Rush without Moonlight and when to wait for another Crescent Strike.
Use Moonfall and Lunar Rush to stay on targets and activate Moonsilver Blade for extra damage.

Primary Path

Secondary Path

Hover a rune to see its description